We then made our way to Western Leering Keep, hoping to strike a blow against Iuz’s forces. A quick scout revealed it to be far too well-defended. Demons mingled with orcs, and a strange, imposing knight patrolled the ramparts. Clearly, an assault would be suicidal.
Our next target was Splinter Keep, where we hoped to find elven allies and perhaps secure reinforcements for a future assault on Western Leering. But Splinter Keep, too, proved impenetrable. We were forced to retreat, and in the chaos, Yasha fell. We managed to recover her body, thank the gods, but the loss weighed heavily on our hearts.
Desperate to bring Yasha back, we traveled two weeks to the Cold Marshes and sought out the Necromongers. Thol Mak, their leader, offered us a grim bargain: resurrection in exchange for retrieving an artifact from Rift Canyon. He spoke of the artifact, how it had mysteriously emerged from the earth, attracting the attention of numerous factions. No one knew its purpose or how it came to be unearthed, but everyone seemed to want it.
Now, our course is set. We must clear Western Keep, free our comrades held captive within its walls, and secure the mines. Rumors abound that the mines are not just a source of ore, but a gateway to something more, something connected to the artifact in Rift Canyon. The threads of fate are drawing us deeper into this conflict, and we must be ready for whatever challenges lie ahead.
Altan- Wolf Sentinel