Oerth Campaign Moral Check System
Table 1: Moral Check Outcomes
| d20 Roll |
Outcome |
Static Situations (No Roll Needed) |
| 1-5 |
Flee: The creature immediately attempts to escape. |
Overwhelming force disparity (e.g., 10 goblins vs. an ancient dragon) |
| 6-10 |
Demoralized: The creature is shaken and fights with disadvantage. May attempt to surrender or negotiate. |
Significant disadvantage in numbers or power |
| 11-20 |
Hesitant: The creature fights cautiously. |
Relatively even match-up; standard combat assumptions apply |
| 21+ |
Zealous: The creature fights with advantage, driven by fervor or desperation. |
Significant advantage in numbers or power; defenders of a sacred site |
Table 2: Moral Check Modifiers
| Circumstance |
Modifier |
| Severely wounded |
-5 |
| Leader incapacitated |
-5 |
| Facing overwhelming odds |
-10 |
| Outnumbered |
-5 |
| Surprised |
-5 |
| Significant ally has fallen |
-5 |
| Defending home/territory |
+5 |
| Protecting young or valuable resources |
+5 |
| Having the upper hand |
+5 |
| Driven by fanaticism or bloodlust |
+5 |
| Fighting for a deeply held cause |
+10 |
Created By: DM GH
https://www.children-of-chaos.com/our-version-of-oerth/homebrew/oerth-campaign-moral-check-system/