Oerth Campaign Moral Check System
Table 1: Moral Check Outcomes
d20 Roll |
Outcome |
Static Situations (No Roll Needed) |
1-5 |
Flee: The creature immediately attempts to escape. |
Overwhelming force disparity (e.g., 10 goblins vs. an ancient dragon) |
6-10 |
Demoralized: The creature is shaken and fights with disadvantage. May attempt to surrender or negotiate. |
Significant disadvantage in numbers or power |
11-20 |
Hesitant: The creature fights cautiously. |
Relatively even match-up; standard combat assumptions apply |
21+ |
Zealous: The creature fights with advantage, driven by fervor or desperation. |
Significant advantage in numbers or power; defenders of a sacred site |
Table 2: Moral Check Modifiers
Circumstance |
Modifier |
Severely wounded |
-5 |
Leader incapacitated |
-5 |
Facing overwhelming odds |
-10 |
Outnumbered |
-5 |
Surprised |
-5 |
Significant ally has fallen |
-5 |
Defending home/territory |
+5 |
Protecting young or valuable resources |
+5 |
Having the upper hand |
+5 |
Driven by fanaticism or bloodlust |
+5 |
Fighting for a deeply held cause |
+10 |
Created By: DM GH
https://www.children-of-chaos.com/our-version-of-oerth/homebrew/oerth-campaign-moral-check-system/