Oerth Campaign Morale Check System

Oerth Campaign Moral Check System

Table 1: Moral Check Outcomes

d20 Roll Outcome Static Situations (No Roll Needed)
1-5 Flee: The creature immediately attempts to escape. Overwhelming force disparity (e.g., 10 goblins vs. an ancient dragon)
6-10 Demoralized: The creature is shaken and fights with disadvantage. May attempt to surrender or negotiate. Significant disadvantage in numbers or power
11-20 Hesitant: The creature fights cautiously. Relatively even match-up; standard combat assumptions apply
21+ Zealous: The creature fights with advantage, driven by fervor or desperation. Significant advantage in numbers or power; defenders of a sacred site

Table 2: Moral Check Modifiers

Circumstance Modifier
Severely wounded -5
Leader incapacitated -5
Facing overwhelming odds -10
Outnumbered -5
Surprised -5
Significant ally has fallen -5
Defending home/territory +5
Protecting young or valuable resources +5
Having the upper hand +5
Driven by fanaticism or bloodlust +5
Fighting for a deeply held cause +10

Created By: DM GH
https://www.children-of-chaos.com/our-version-of-oerth/homebrew/oerth-campaign-moral-check-system/